Serious Games for Social Good
Games, especially those played over digital media including computer games, mobile games, online games and...An introduction to Micro-learning
Systematic corporate training has been around since the 1870s, but only after eLearning, SCORM and...From the Perspective of a Service Provider- In conversation with Santhosh Shanbhag
Mr. Santhosh Shanbagh – AVP – Operations In these extraordinary times when the world is...In the Eye of the Storm: The Global Fashion Industry during the Covid-19 Pandemic
Introduction As professional image editors, many of our most important clients are fashion industry majors...5 Themes for Packaging in the Post-Covid World
In these unprecedented times punctuated by a world united, if not in deed then at...Introduction to Adaptive Learning
There is a major flaw in the “one size fits all” classroom training method- for...The 4Es of Marketing
The modern marketplace is unlike anything seen before in human history. For example, eCommerce allows...Ten Women Photographers Who Continue to Inspire us
Every March 8 we at Manipal Technologies recognize the 3,500 women in our workforce that...Gamification at Play
Press “Play” eLearning is exploding. Since its early beginnings in the mid-1980s it has grown...Extended Reality in the Automobile and Medical Education Sectors
In recent years there has been a lot of buzz about the emergence of a...An Introduction to xAPI and Why you Should Care
Introduction Suppose you decided to learn a new skill online- say, a computer language. One...The Story of Packaging- A Design Trend for 2020 You Never Saw Coming!
The age of packaging as “just a box” is long gone. Today’s product packaging is...